Ambuslaps -
Sharp, double blows, delivered to the back door of an ambulance, presumably to signal the driver to pull away; often seen on television.
Ambusneak -
To shut down all lights and sirens several blocks from a scene (also see cloaking device).
Ambudextrous -
Ability to hold BVM with two hands and squeeze the bag with your elbow.
Beltsnarl -
Mishandling of an ambulance seat belt by a frantic relative accompanying a patient; typically results in a need for assistance with disentanglement.
Blurrections -
Unintelligible directions to a call (e.g. "hang a left where the old schoolhouse used to be")
Brady Brunch -
Medication (typically 0.5 mg atropine) administered in an attempt to increase a patient's heart rate.
Breathanol -
A gaseous, still-potent form of alcohol found wafting from the mouths of certain EMS frequent fliers.
'Clean Jerk' -
What you hope you get when you pick up a body that's been down for a long time.
Cloaking device -
A yet-to-be-invented gadget that renders an ambulance invisible to people who have nothing better to do than call 911 several times a day.
Code Surfing -
Riding the stretcher into the ER while performing CPR
Corpseekers -
Bystanders who maneuver and crane at the scene of a fatality, hoping to catch a glimpse of the recently deceased.
Dash trash -
Paperwork, Burger King wrappers and other assorted litter that accumulates on an ambulance dashboard.
Diesel Zone -
The area to the right rear of an ambulance in high idle at an emergency scene; marked by hot, toxic gases, the atmosphere is impenetrable to bystanders.
Docklings -
A whole bunch of baby interns or residents following the attending physician through the hospital corridors.
Ecnalubmauloid -
Any person who asks why "ambulance" is spelled backward on the front of your rig.
EMS Wedgie -
The condition of an EMS worker after being "helped" (with a firm grip on the belt accompanied by lifting action) while carrying a patient down a flight of stairs.
FACBP -
A Fellow of the American College of Bystander Physicians; can easily be identified at any emergency scene as he shouts orders (typically "hurry up!") at EMS personnel.
Flaffling -
Hand motion by drivers stopped at intersections; intended to "help" the responding ambulance through.
Gleek -
Any embarrassing siren noise, produced either unintentionally by the siren operator or intentionally by a "gleeky" partner.
Glovidue -
Stubborn white powder marks left on dark uniform pants or the steering wheel after surgical gloves are removed.
Golden Four Minutes -
The critical period prior to shift change when calls are most likely to come in.
Kevlodor -
The pungent aroma that wafts from body armor after several hours of continuous wear, particularly on a hot day.
Lightbar Squirt -
A momentary activation of emergency lights as a greeting to passing fire apparatus, police cars, and other ambulances.
Medimutes -
Patients whose relatives feel compelled to answer all questions for them.
Mediperks -
Imaginary rewards that frequent flier patients are working up to (e.g. a free toaster after their 20th ambulance ride).
Optic Analitis -
When your optic nerve is connected to your anus causing your outlook on life to look like shit!!
Positive Samsonite Sign -
Victim requests emergency response. On arrival, victim standing at the curb with suitcase packed.
Singer Technique -
Rapid and repeated plunging of the IV needle attempting to find a vein. Considered bush league.
Spazner -
Any frantic relative at the scene of an emergency who gets in the way and generally makes things worse.
Spooge -
Sticky residue, usually of organic origin; may be found on poorly cleaned backboards, laryngoscopes and other medical equipment, or on ambulance armrests.
Talboting -
The act of driving as slowly as possible to delay arrival at an unsafe scene or unsavory call.
Telexaggeration -
A situation in which dispatch information does not match actual patient condition (e.g. "leg amputation" turns out to be a skinned knee).
Tele-Medic -
a newsperson's general term; used to call every EMS person on a scene a "paramedic"
Two Dude Syndrome -
Victim beat up; generally reports minding own business when, "two dude's beat the shit out of me."
Wailmuffs -
Secret headgear worn by civilian drivers who don't want to be bothered by the ambulance behind them.
Yelpkins -
Children who hear sirens and run out to watch a passing emergency vehicle.
Yelpswerve -
A sudden, violent, evasive maneuver performed by a civilian driver who has just realized that an ambulance is behind them.
Airborne Ranger -
Suicide by fall.
Arrhythmia -
Living an alternative rhythm style.
BA Bingo -
Play the lottery on blood alcohol results.
BATS fracture -
Broke All To Shit
Bluey On The Green -
Full arrest on the golf course.
Concrete poisoning -
What a jumper dies from.
Cranial Rectal Inversion -
Head up butt.
CTD -
Circling The Drain; see also FTD
DFO -
Done Fell Out.
DRT -
Dead right there.
Doing The 'Elvis' -
Vagal out on the toilet.
EMD -
Early morning discovery (Woke up dead).
FTD -
Fixin To Die.
Gravitational Disassociation -
What intoxicated people experience when they fall.
Hamburger Helper -
pedestrian vs. AMTRAK.
Instant Ambulance-
Hip pack carried by the overzealous medic.
Insurance Pain-
"Neck pain" secondary to minor MVA.
Opscultate -
To visually measure a patient's vital signs without actually taking them.
Patient Vu -
The strange feeling that you've transported a particular patient before.
Polyadipose Dysfunction -
Big fat person.
Projectile Vomit -
ALWAYS has the right of way!!
PVC Challenge -
Intubation.
"Q" sign -
Someone who lays unconscious with their mouth open and tongue hanging out.
Randy Rescue -
New Guy with more shit on his belt than Batman.
Stare of Life -
Look on a rookies face during his first code.
Status Asparagus -
Brain dead patient.
Urban Outdoorsman -
Homeless person.
Vital Signs 'WNL' -
We Never Looked.
Windshield Taste Test -
MVA victim who nails the windshield unrestrained.